We are a growing software services company based out of Phoenix, Arizona. Everyone's input contributes, and shapes, how we do business. We offer flexible working arrangements, benefits, and all the other basics that can usually be found working in an office.
Postings below should give you an idea of what we are currently looking for. If you believe you could be a good fit, be flexible, think outside the box, have a neat portfolio of work, that kind of thing, then by all means let us know who you are and what you bring to the table! You are certainly not limited by the job posts below, these are more like job guidelines.
We may be a software company, but people are always what drives this vehicle, so you won't be seeing a nameless listing number or anything like that from us. People matter.
A software company usually needs a couple of these. Shocking, right?
Our clients have a large canvas of needs for technical skillsets and, as such, successful Software Engineers working here should show adaptation, willingness to learn and educate, and of course produce results. You do not need to have all of the below to qualify for consideration.
You will work alone or in teams of varying sizes and with people from cross-disciplines, possibly in different time zones. The most successful engineers will be able to patiently interpret explicit and implicit requirements from customers then translate that into a quality, functional product on time and within a budget.
A sampling of tech and skills we are looking for, in an unordered list:
Languages, Code, Data
Tools and Stuff
Design graphics with gusto and meaning? We're listening.
We work with websites and web presences for our customers. Making things look pretty and interesting while conveying a message is pretty important. We need people to help with this endeavor. Understand color theory? Minimalism? Pop Art? Advertising? We are interested in bringing you on if so. If you can make your creative pieces interactive, that's even better.
The successful candidate will be able to transform vague specifications in to amazing interfaces presented on the web. You will likely need to work with software people to make your creation operational, often times putting *you* in the middle between customers and developers. Basic web development experience and speaking psuedo-developer talk is a major bonus.
Duties would include graphic design, layouts, logo work, vector art, pixel art, rasters, that sort of thing.
And now, the general list of stuff we want:
Tools and Stuff
No fancy links or forms. Nope. Just send us an email with whatever you feel represents you best and makes the case for you. Things we like to see:
If you've made something, we want to see it. This goes for designers and coders. If we contact you about what you sent us, fully expect us to ask a lot of questions about what you made, how you made it, why you did it, what's your goals in life, etc.